Josh Bridger's profile

Mercedes AMG GT-R Interior VR (FULL CGI)

This 360 image was purely designed to have yet another take on improving my materials and details on interior renders of cars. I really focused on adding as much detail as I could to materials. For example, I added very small amounts of dust too the materials all around to try add some variation to the overall feel. 

I also used the newest software from Adobe (who had purchased Allegorithmic now) called Substance Alchemist and this included a feature where you could create a stitched look to a layer so I created the AMG stitched logos and added them to the seats to add finer detail to the interior.

Another material I still struggled with, was Carbon Fibre so I spent a good amount of time trying to improve it from my previous take and looking back, I still don't think this was that strong of a material and let the image down overall. 

My last material I wanted to make feel more real was the Alcantara fabric on the door cars, seat centres, steering wheel and the headlining. This was done using a blend mask and flipping the roughness and using a fall off map to display it at certain camera positions. I feel this material looked more realistic but still needs further enhancement and improvement.
Mercedes AMG GT-R Interior VR (FULL CGI)
Published:

Mercedes AMG GT-R Interior VR (FULL CGI)

Published: