3D Artist Demo Reel

  • REEL BREAKDOWN
     
    1. General Motors Internship, 2013
    I rigged, textured, animated and lit a provided 3D car model in Maya and modeled and textured the environment (excluding building faces in first shot). I rendered in Mental Ray and composited in Nuke and After Effects. I animated the 2D animation in Photoshop.

    2. Mechanical Horse Composite, 2014
    I modeled and animated the entire scene, with rigging, texturing and lighting in Maya. I rendered in Maya Mental Ray and composited in After Effects. I painted the background in Photoshop.

    3. Mechanical Horse 3D Model, 2014
    I modeled, rigged and textured the character in Maya.

    4. Shipwreck Composite, 2014
    I modeled from reference, textured, and lit the model in Maya and rendered in Maya Mental Ray.
    I composited the shot in Photoshop.

    5. Shipwreck 3D Model, 2013
    I modeled in Maya from reference.

    6. Facial Muscles, 2013
    I sculpted in ZBrush from ZSpheres.

    7. Crystal Woman, 2013
    I sculpted in ZBrush from Maya base mesh.

    8. Audun, 2013
    I designed the character and modeled in Maya.

    9. Audun Look Development, 2013
    I modeled, textured, rigged and animated the character in Maya and rendered in Mental Ray.

    10. Dumi, 2013
    I designed the character and modeled in Maya.

    11. Dumi Look Development, 2013
    I modeled, textured, rigged and animated the character in Maya and rendered in Mental Ray.

    12. Little Spark, 2013
    I designed the character and modeled in Maya.

    13. Little Spark Look Development, 2013
    I modeled, textured, rigged and animated the character in Maya and rendered in Mental Ray.