Sarah Bromley's profile

3D Artist Demo Reel

REEL BREAKDOWN
 
1. General Motors Internship, 2013
I rigged, textured, animated and lit a provided 3D car model in Maya and modeled and textured the environment (excluding building faces in first shot). I rendered in Mental Ray and composited in Nuke and After Effects. I animated the 2D animation in Photoshop.

2. Mechanical Horse Composite, 2014
I modeled and animated the entire scene, with rigging, texturing and lighting in Maya. I rendered in Maya Mental Ray and composited in After Effects. I painted the background in Photoshop.

3. Mechanical Horse 3D Model, 2014
I modeled, rigged and textured the character in Maya.

4. Shipwreck Composite, 2014
I modeled from reference, textured, and lit the model in Maya and rendered in Maya Mental Ray.
I composited the shot in Photoshop.

5. Shipwreck 3D Model, 2013
I modeled in Maya from reference.

6. Facial Muscles, 2013
I sculpted in ZBrush from ZSpheres.

7. Crystal Woman, 2013
I sculpted in ZBrush from Maya base mesh.

8. Audun, 2013
I designed the character and modeled in Maya.

9. Audun Look Development, 2013
I modeled, textured, rigged and animated the character in Maya and rendered in Mental Ray.

10. Dumi, 2013
I designed the character and modeled in Maya.

11. Dumi Look Development, 2013
I modeled, textured, rigged and animated the character in Maya and rendered in Mental Ray.

12. Little Spark, 2013
I designed the character and modeled in Maya.

13. Little Spark Look Development, 2013
I modeled, textured, rigged and animated the character in Maya and rendered in Mental Ray.
3D Artist Demo Reel
Published:

3D Artist Demo Reel

3D generalist demo reel including character creation, modeling, texturing, rigging, 2D/ 3D animation, lighting, and compositing. Programs used a Read More

Published:

Creative Fields