Aztec Bird Bath Asset Created in Maya and Sculpted in Mudbox
After playing The Last of Us Part 2, I was in the mood to create some worn/forgotten assets.  Utilizing the painting tools in Mudbox I gave this asset a weathered and dirty look.
The crack at the base was the most challenging component as I had to model in the basic shape of it in Maya while still allowing myself enough polygons to sculpt it properly in Mudbox.
Aztec Birdbath
Published:

Aztec Birdbath

Published: