Year: 2021
Project: Conceptualised Poster Design with Cinema 4D Physical Render with Photoshop
I had the opportunity to conceptualise, design, and create a poster cover on
a topic of my choice. To enhance the visual appeal, I experimented with
lighting the scene using an HDRI image, which provided realistic lighting
and reflections.
Additionally, I explored depth of field using a 3D camera, adjusting lens length, sensor size, and viewport view to control focus and blur, adding depth to
the composition.
Another technique I utilised was the object multi-pass feature, generating separate alpha channels for each object in the 3D scene. This allowed
for better control during post-processing and enhanced flexibility in editing
and compositing.