Viktor Golumbevskii's profile

Generative music for "THE BEAR GAME"

Generative track in FMOD

My main task in this project was here a long-playing variable track for one location, exploring of which takes an indefinite amount of time. I managed to do this thanks to the FMOD toolkit and its ability to randomize the entry of tracks.

I have written 12 different tracks, harmonically and rhythmically combined with each other. Then they were entered into FMOD in such a way that their chance of joining was 50%. As a result, the number of unique combinations of 12 tracks in total reaches about three thousand, and to hear them all, you need to listen to the soundtrack for about 50 hours!

I also wanted to make the track have a smooth transition from the intro, which is the theme of "the BEAR GAME" (and which can be heard in the previous project) to the main part.

I made the transition from the main theme to the main part through a small piano solo. I wrote two melodic themes each for two different registers, getting 4 files. After the main theme ends, FMOD chooses with 25% probability which of the four tracks will start playing, and and after a few bars, it will attach one of the remaining three tracks. Thanks to this transition, it turns out to be developing and every time a little different.




                                 Here are examples of piano solo variations:
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As soon as the player is nearing completion, the FMOD sends a signal and the musical texture becomes transparent, and we only hear the bells completing this adventure.


You can evaluate the project interactively by downloading the .exe build in source files 🐻
Generative music for "THE BEAR GAME"
Published:

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Generative music for "THE BEAR GAME"

Published: