The Ark
Transformers Fall Of Cybertron
(Concept Art Rendition)
Render is done in Substance Painter
Quarter View from the Top
Quarter View from the Bottom
Ambient Occlusion and Wireframe
Model was made in Maya and transferred over to Substance painter for Texturing
building this ship was tricky, I for some reason decided to build this ship out of one Poly surface at the time
it was proven to be possible but at the cost of this ship becoming a brick, hardest part was to make the Topology clean
however Bevel changed alot of the model by creating 3 and 5 sided faces at parts of the model that's hard to reach
The Source of Inspiration
Construction was based of this Concept Art of the game.
i didnt realise before i started working on it that the Details, upon closer inspection, were not clear.
So the Model is made from this Art piece but is also different with closer inspection