Morph Animation
I think the most interesting stuff about this hand-drawed animation is that
turn-arounding move which vanishes out the plasmic surface.
That´s a really unnusual way of building a morph performance, and it gets in a rich staging where I brough some of classics exercises in 2D animation, like turn-around, morph, smear and liquid motion.
Character Design
The final look of this character was developped based in a sketch from my sketchbook.
I changed some details, like ears to create a more distinguish move and face expression as an way to bring it more charisma.
Obrigado!!