Marissa Ullman's profile

Zombie Deer Zbrush Sculpt

Zombie Deer; I've been harboring this in my mind for the last year. I blocked out my character first in Maya to get the topology right, sculpted the hard surfaces in Maya, and detailed everything in Zbrush. I then transferred my files from high poly to low poly into the Unreal Engine 4
Zombie Deer Zbrush Sculpt
Published:

Zombie Deer Zbrush Sculpt

Work in progress of the Zombie Deer I've been harboring in my mind for the last year. I blocked out my character first in Maya to get the topolog Read More

Published: