Scorpion

This model was created for a self directed study into modelling for a gaming environment. The base model was created in Maya, then imported into zbrush to create normal and diffuse maps. 

The model was rigged and animated using Maya, then imported into the Unreal 3 development kit.
Scorpion
Published:

Scorpion

This model was created for a self directed study into creating a model with animations for a gaming environment. The main purpose of the project Read More

Published: