Scorpion
This model was created for a self directed study into modelling for a gaming environment. The base model was created in Maya, then imported into zbrush to create normal and diffuse maps.
This model was created for a self directed study into modelling for a gaming environment. The base model was created in Maya, then imported into zbrush to create normal and diffuse maps.
The model was rigged and animated using Maya, then imported into the Unreal 3 development kit.