Tyler Pearce's profile

UDK Game Engine Work

 
This creation is a waterfall style palace based in the Amazon rainforest in South America. as you can see I have some trees on top of the rocks surrounding the architecture. plus some additional foliage on the sides. then ending with the waterfall coming from the top of the palace and through the windows. 
 
This has got to be the most impressive scene I have on UDK. its a medevil style scene which is clear to see because I have the medevil houses and the carriages on the street. I also have two building on opposite sides facing eachother. the building on your left is an empty abandoned clothes shop and the building on your right is a saloon with a bar. 
This is a very impressive piece of work that I have made, it's an abandoned cave building based in the napolean mountains, it contains four mysterious rooms, pools of water, sedimentary walls, torches and weapons for your player to use. this map is mainly designed for multiplayer and it shows good experience using particle systems and working with static meshes.
In my opinion this is another good creation I have made. its not quite finished yet but its getting there. it's meant to be a castle in the scottish mountains. this is a multiplayer style map. i really enjoyed making this one and i think it shows great creative work within the Unreal Engine.
UDK Game Engine Work
Published:

UDK Game Engine Work

work on udk engine

Published: