Welcome to my third Hackathon project for the spring 2024 semester! This project is called The Chibi-Bot! Chibi-Bot is a 3D modeled robot that is fully functional and can fully move his main body parts! I have been really interested in the 3D modeling industry and have been receiving a lot of job offers on Indeed as a CAD and 3D model designer, so I decided I would explore more in modeling on Fusion360 and just to see if my modeling skills were still intact. To my surprise, I did not run into as many problems as I had anticipated! Below you will find more renders of my little Chibi-Bot
The Chibi-Bot has a total of 16 joints. Starting with his head, he has a cylinder going from the top of his head attaching to his body to create the revolute joint so he can turn his head 360 degrees. The same cylinder on top of his head also has a slide joint to create a button that presses up and down simulating as if you are turning the little robot on to function like a toy. His little ears also act as buttons thru the slider joint.

 Moving on to his body and arms, the main body is grounded so that the body parts won't come apart and to be able to give all the required joints to Chibi-Bot's body. Both of his arms have a cylinder at the shoulder that give the arm the ability to turn like a human arm. Both arms are also rigid to the body so that they won't detach themselves from the body when moving the arms.
He also has little hands like the robot claws. They both open and close just like a claw does. The upper and lower part of the claw each have the revolute joint, as well as the whole claw itself that is attached to a rectangle to be able to rotate the whole hand. 

Finally, the final 2 joints are found in his leg on his 2 wheels. It is also the revolute joint on both wheels to be able to move like a wheel does. 

Below you will find a video of how all the joints move and you will also find a breakdown or animation video of all the components created when modeling this robot. 
The Chibi-Bot
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The Chibi-Bot

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