Sathya Narayana's profile

WEAPON - 3D GUN MODELING

WEAPON - 3D GUN MODELING
Objective: 
In our project, we began by crafting a 3D sci fi-gun model using Maya. Initially, we established the base model and incorporated various attachments onto the gun. As we progressed, we enhanced the model by adding detailed features such as wires and additional attachments. 

Techniques used: 
Hard Surface Modeling 
Texturing
 Rendering
Once we finished creating the base model in Maya, our next step was to retopologies it to ensure proper topology. After completing the retopology process, we exported the mesh to Substance.
In Substance Painter, we imported the base mesh and began the texturing process by applying various colors and materials. We started by adding a base color to the object and then layered on dust and rust effects to enhance its realism.
Ambient Occlusion and Wireframe:
Final Beauty Render:
WEAPON - 3D GUN MODELING
Published:

Owner

WEAPON - 3D GUN MODELING

Published: