VAZ-2101 "Zhiguli"
Here is the first car of the "classic" VAZ-series - widely renowned VAZ-2101 "Zhiguli".
Render with "polaroid" effect
Firstly, I did high-, lowpoly modeling, UV layout, and assigned colors for Material ID map in Maya
Modeling semi-draft, high- and lowpoly wireframes, material ID colors
Afterwards, I exported the lowpoly mesh to Substance Painter and began experimenting with procedurals
A screenshot from Substance Painter
Then, I was experimenting with environment (such as exposure, HDRI etc) and camera parameters (such as focus distance, focal angle etc.) and suddenly caught a perfect angle for rendering. I did not export the textures into V-Ray, and rendered the final scene by Iray in SP.
Screenshot from Iray in SP
In the end, I did the final color correction, added light to headlights, some dust for those lights to be realistic, and made glow stronger on the top of the image.
Photoshop layers
P.S. I really enjoyed making this car, and for now this is my most favourite work. Thanks for looking at my work!
VAZ-2101
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VAZ-2101

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