For this project I wanted to showcase my automotive visualization skills of hard surface modeling, lighting, shading, and compositing. The car was lit by a spherical HDRI and accented with area lights. I was definitely out of my software comfort zone with this one. This was sort of a guinea pig project. I wanted to learn the way of 3ds Max and Vray for a while so I just dove into it with this.
3ds Max, Vray, Photoshop