Cory Hampshire's profile

Desert Hideout [UDK Level]

Stone tunnel which reaches from the west side of the level and ends at the east side.
The tunnel is enterable and is dark because the static mesh blocks out the sunlight, I was able to do this once I had rebuilt the lighting and I like the look of it.
Some custom assets imported into UDK to give the level a more atmospheric feel  and bring it to life more.
More imported assets.
A stone pool, almost looks like a medieval hot tub. The pool gives of steam created with particle effects and the water also has volumes added to it so you can swim if you were to jump in it.
I added another particle effect for birds, they circle around the top of the map to make it feel like there is more life.
Trees are fully animated from speedtree and were also imported into UDK and the ground was created with the terrain editor.
Assets were taken from UDK's content browser and UDK's assets page so credit goes to them for allowing me to work with them and put levels together.
Desert Hideout [UDK Level]
Published:

Desert Hideout [UDK Level]

Another project made in UDK

Published: