Unpublished project.  I worked on several fronts in this game. R&D different engines and we settled on Unreal 3 at that time. Assisted in R&D of a destruction engine created in-house. Modeled characters, environments, vehicles, and props. Did all the skinning and rigging.
CHARACTERS
 
Paint over done by Christian Lrenz Scheurer
Ironclad
Martian War Golem
Early version of the Ironclad
An alien 'Collector'
VEHICLES
BUILDINGS
Buildings were made with low polygon destructible pieces.
IRONCLAD
Published:

IRONCLAD

unpublished game

Published:

Creative Fields