An environment made initially using mobile assets
After the completion of my first level in UDK (for the iPhone), I had become a lot more proficient at using the tools on offer.
This area only took me two days to finish from concept to completion.
Since then, and after I finished my Underwater Scene, I came back to this project and added a lot more foliage, grass and custom meshes as well as going through and optimising the existing assets for visual impact and performance.