Recently I've finished a Character Design for Animation course at CGMA. During 8 weeks I've been exploring various important aspects that go into designing characters for animation. And here is my homework!
W E E K 1
Shape Language I've studied relationship between shape and character design. Tried building designs from simple shapes.
W E E K 2
Design Silhouettes In this part I've learned how clear silhouettes in design and character posing can help shape my character designs and make them stronger and more functional.
W E E K 3
Character Line Ups How shape and silhouettes are important to creating a unique and strong character line up.
W E E K 4
Character Faces I was supposed to draw 3 librarians and bring an individual indentity to each character's face.
W E E K 5
Character Story I've studied how to design contrasting characters and to place them in a storytelling moment.
W E E K 6
Matching a Style I've tried to adapt my characters to style of two famous designers.
W E E K 7
Animal Design Designing an animal using simple shapes, much like the way I started with characters in class one.
W E E K 8
Character Turn Around I've studied what is a character turn around, why it is important in character design, and how it is applied in designing for production.
Thanks for watching!