MY ROLE IN GAMESPOT FUSE Until the product was dissolved in 2012, I was lead designer for GameSpot Fuse, and within our team worked most closely with the product manager and front end developers. Our team worked in an Agile environment, spreading work two weeks at a time, called Sprints.
WHAT I DID From its inception, I created early concept drawings, flow charts, diagrams, and wireframes to communicate to the entire GameSpot.com team the goals of the GameSpot Fuse team.