Parallel Shadows
This is a 3d environment design I did for a school project at SCAD using Unreal Development Kit. It is the story of a college student that has to go through a spooky path (in his dream) to the 3rd floor in search of his mobile phone in the school library. The schools physical change and the obstacles represent the real fears and worries of a typical college student that have to be tackled, e.g., graduation, job, professional life, etc.
This is a 3d environment design I did for a school project at SCAD using Unreal Development Kit. It is the story of a college student that has to go through a spooky path (in his dream) to the 3rd floor in search of his mobile phone in the school library. The schools physical change and the obstacles represent the real fears and worries of a typical college student that have to be tackled, e.g., graduation, job, professional life, etc.
All props and textures have been created in accordance to the real look and feel of the SCAD Atlanta building as of 2012.
Responsibilities: Game Concept and Story, Modeling, Texturing, Lighting, Particle Systems, Scripting.
Software used: UDK, 3dsMax, Photoshop, Fraps, Adobe Premiere Pro.