Since most of this project is so confidential, there are only bits and pieces found in the video below.
 
I was involved in the early prototype for this game and left mid production to persue other HoloLens stuff at Microsoft.
 
It's a really fun game and was a big highlight in my career. Solving so many problems with how to place UI in a AR/VR environment was a big challenge. 
 
For this game I worked on:
 
UI for HUD
UI for End Screen
UI Concepting
UI Implementation in Unity 3D
Video Bumpers
 
Be sure to check out the website for other screenshots and concept art.
RoboRaid UI Design
Published:

RoboRaid UI Design

Created and animated UI for the first mixed reality first person shooter for the HoloLens.

Published: