Face to Phase
by Cresonance Studios


Developed as a capstone/thesis project for the Bachelor of Science in Information Technology with specialization in Game Design and Development degree at De La Salle-College of Saint Benilde.

The game revolves around two characters: Materna, a little girl with big dreams, and MIMI, Materna's imaginary friend.
The game's concept focuses on enabling cooperative play between two characters in a single-player experience as well as a primary mechanic where MIMI can switch between different states of matter (i.e. solid, liquid and gas.)
Project Team:

Cecile Reine Cabrera
Production, Programming, QA

Mark Stephen Cruz
Game Design, Art/Animation, QA

Karlene Gail Valmonte
Programming, Sound Design, QA

Pauline Wen
Programming, Level Design, QA
Screenshots
Face to Phase
Published:

Project Made For

Face to Phase

A puzzle-adventure game that tells a story of friendship and fun. Play and solve puzzles as a little girl and her state-of-matter-changing imagin Read More

Published: