Face to Phase
by Cresonance Studios
Download links: [Unity Web Player] [Windows]
Developed as a capstone/thesis project for the Bachelor of Science in Information Technology with specialization in Game Design and Development degree at De La Salle-College of Saint Benilde.
The game revolves around two characters: Materna, a little girl with big dreams, and MIMI, Materna's imaginary friend.
The game's concept focuses on enabling cooperative play between two characters in a single-player experience as well as a primary mechanic where MIMI can switch between different states of matter (i.e. solid, liquid and gas.)
Project Team:
Cecile Reine Cabrera
Production, Programming, QA
Mark Stephen Cruz
Game Design, Art/Animation, QA
Karlene Gail Valmonte
Programming, Sound Design, QA
Pauline Wen
Programming, Level Design, QA
Screenshots