Advanced Weaponry 3D Design (2014)

  • Two gun variants from concept artist fightPUNCH currently being worked into 3D for both hi-poly and low poly use.
  • First stages of modeling completed.
  • Finished modeling one half of the "P90". The front piece was significantly slower due to figuring out the depth of the shadows and pieces. (Terrible topology)
  • A 2/3 shot of the gun for easier readings without wireframe.
  • Beginning model of the exotic handgun.
  • Test render of the finished high poly modeling...
  • Low poly re-top...
  • Normals baked to the low poly model.
  • Clown pass added to the mesh for Quixel use.
  • Testing out textures...
  • Finished texture results for the hand cannon.