Nate Skeen's profile

Aperture Labs Inspired

I'm a fan of Portal. And its sequel. Here's how I show it. The turret was done in Maya, rendered out of Vray (with mixed results, as you can see). The Portal gun and laser cubes were done in C4D, rendered out of the software. I'm considering this a collection of assets for a work in progress. I'd like to make something actually fun to watch with the turret rig, but I'm not quite sure what that'll be yet.
A spec commercial completed for a final project, this time rendered out of mental ray. 
Rendered animation test of rig. Also, first time using Vray, if you couldn't tell from the shoddy GI results.
Quick breakdown of the rig and some of it's capabilities as it exists currently.
Heroism defined.
The innards.
Reinterpretation of the Discouragement Redirection Cube.
Assembly of Portal Device. I'll get back to this and render out some real stills at some point.
Aperture Labs Inspired
Published:

Aperture Labs Inspired

The manifestation of my love for Portal.

Published: