Tri-force
This next project was actually a quick little one, I started out in 3ds max with the main goal of to get a new background for my computer. I traced a hyrulian crest with splines and than made a shell out of it. Changed the renderer to Mental ray render, so that way the material library had metals done already. I threw in a light to go across the metal and added a camera and set the render resolution to the size of my secondary monitor and this is the result!
Tri-force render
Published:

Tri-force render

Project for making a new background for my computer.

Published:

Creative Fields