MONSTER ATTACK

This is a project to build a mobile game UI design. I was assigned to create a series of UI that match the flowchart, build understanding between the UI & functionality that help user to achieve tasks desired. 
It is required to read through a user scenario, understand it, and then visualize them into a step-by-step user task flow & a series of UI (User Interface) that allow users to achieve tasks mentioned in the user scenario.

I chose to design a game UI as a playable tank to destroy invading monsters in the desert. So I sketched the contents, screens, loading, characters, environment and the in-game design. After that using adobe Illustrator I digitised it to show the visuals of how each screen looks like.
 
Colour palette
In-game icons and buttons
Character
Main Menu
Game Play
(loading screen)
Game Play
Pause
Game Over
Instructions
Shop
Leaderboard
Monster Attack
Published:

Monster Attack

Published: