Client: Agency for Coca Cola
Project: "Sprite your thirst" commercial.
Year: 2017
Company: Windmill Lane Pictures, Dublin, Ireland.
My role: was to create a monster which was design by creative director Graham Gallagher.
I created the character and sculpting in Zbrush. Used Maya for retopologizing, Maya Udim tiles and Mari texturing.
Zbrush sculpting • Maya retopologizing • Maya Udim tiles • Mari texturing
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