Modular Building in UDK Softwares: Autodesk MayaAdobe PhotoshopCrazybumpUnreal Development KitNdo 2
Modular Building in UDK Softwares: Autodesk MayaAdobe PhotoshopCrazybumpUnreal Development KitNdo 2
Modular Building in UDK Softwares: Autodesk MayaAdobe PhotoshopCrazybumpUnreal Development KitNdo 2
CryEngine 3 Environment : Land of Tranquility
CryEngine 3 Environment : Land of Tranquility
CryEngine 3 Environment : Land of Tranquility
MEZO BLOCK SET My main role in this is creating all the high poly mesh in Zbrush and retopo the meshes into low poly meshes.Textures are done by one of my working colleague while I was in the company.
MEZO BLOCK SET My main role in this is creating all the high poly mesh in Zbrush and retopo the meshes into low poly meshes.Textures are done by one of my working colleague while I was in the company.
VOLCANO ASH GROUND A tillable ground texture I did for a project.
VOLCANO ASH GROUND A tillable ground texture I did for a project.
TIKI STONE STATUE A high-poly Zbrush sculpting I did that is used for in-house purpose.
TIKI STONE STATUE A high-poly Zbrush sculpting I did that is used for in-house purpose.
High-poly model of a drone ship I did as personal work and study on hard surface modelling.
Join Behance
Sign up or Sign into view personalized recommendations, follow creatives, and more.
or
Join Behance
Sign up or Sign in to view personalized recommendations, follow creatives, and more.