Modular Building in UDK
Softwares:
Autodesk MayaAdobe PhotoshopCrazybumpUnreal Development KitNdo 2
Modular Building in UDK
Softwares:
Autodesk MayaAdobe PhotoshopCrazybumpUnreal Development KitNdo 2
Modular Building in UDK
Softwares:
Autodesk MayaAdobe PhotoshopCrazybumpUnreal Development KitNdo 2
CryEngine 3 Environment : Land of Tranquility
CryEngine 3 Environment : Land of Tranquility
CryEngine 3 Environment : Land of Tranquility
MEZO BLOCK SET
My main role in this is creating all the high poly mesh in Zbrush and retopo the meshes into low poly meshes.Textures are done by one of my working colleague while I was in the company.
MEZO BLOCK SET
My main role in this is creating all the high poly mesh in Zbrush and retopo the meshes into low poly meshes.Textures are done by one of my working colleague while I was in the company.
VOLCANO ASH GROUND
A tillable ground texture I did for a project.
VOLCANO ASH GROUND
A tillable ground texture I did for a project.
TIKI STONE STATUE
A high-poly Zbrush sculpting I did that is used for in-house purpose.
TIKI STONE STATUE
A high-poly Zbrush sculpting I did that is used for in-house purpose.
High-poly model of a drone ship I did as personal work and study on hard surface modelling.
Environment & Props
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