Paul Tozour's profile

AiGameDev Interview: Evolution in Game Design

In early 2012, I gave an interview with AiGameDev on the design and use of the Evolver tool for game balancing in City Conquest.
 
The full interview is here.
AiGameDev Interview: Evolution in Game Design
Published:

AiGameDev Interview: Evolution in Game Design

A 2012 interview with AiGameDev.com on the use of genetic algorithms for assisting with game balancing.

Published:

Creative Fields