All CG environment. Lighting, slight texture adjusting and precomp. Maya and Arnold. 2017
Integration of the the golden talismans into the scene. Lighting.  Maya and Arnold. 2017
Look dev for the red glow of the cube and the golden armor. Lighting, texture development, and precomp. Maya, Arnold, Photoshop, and Nuke. 2017
Matched the models and vfx to the footage. Lighting, shading adjustment and precomp. Maya, Nuke  and Arnold. 2017
Replacement of the flower and bird elements in this shot. Lighting and shading adjustment. Maya and Arnold. 2017
Lighting of cg creatures for a Chinese TV series. Lighting and precomp. Maya, Arnold, and Nuke. 2017
Turned a day shot into a night shot and added new 3d elements. Modelling, Texturing, Lighting, and Compositing. Maya, Mental Ray, and Nuke.  2013
Integration of the fox into the footage. Lighting and compositing. Maya, Arnold, and Nuke. 2017
Rendering and lighting of the bugs. Lighting, asset management, shading adjustment and precomp. Maya, Arnold, and Nuke. 2017
Match the second eel to the lighting and look of the scene and first eel. Maya, Arnold, Photoshop, After Effects, and Nuke. 2017
Matching the VFX and cg arm to match the footage. Maya, Arnold, and Nuke. 2017
Matching the cg hat to match the footage including hdri creation. Lighting and precomp. Maya, Arnold, and PTGui. 2017
Lighting for a Chinese TV series. Lighting and precomp. Maya, Arnold, and Nuke. 2017
Lighting of the completely CG scene. Maya and Arnold. 2016

Integration of the fox into the footage. Lighting and compositing. Maya, Arnold, and Nuke. 2017
Lighting of cg creatures for a Chinese TV series. Lighting and precomp. Maya, Arnold, and Nuke. 2017
Creation of an animated HDRI to match the vfx flames. Adjustment of the shader and precomp. Maya, Arnold, and Nuke. 2017
Lighting of a cg creature for a stereo graphic feature film. Maya and Arnold. 2015
Lighting of a hot air balloon for a Chinese TV series. Lighting and precomp. Maya, Arnold, and Nuke. 2017
Turned day into night, lighting and compositing of the cg creatures, added fog and motion blur in Nuke. Maya, Arnold, and Nuke. 2017
Lighting and precomp for a feature film. Maya, Arnold, and Nuke. 2017
Lighting for a Chinese TV series. Lighting and precomp. Maya, Arnold, and Nuke. 2017
Lighting for a Chinese TV series. Lighting and precomp. Maya, Arnold, and Nuke. 2017
TVC for Toyota. Modelling, Shading, and Lighting. Maya and Mental Ray. 2006
Had to create and animate the flame effect to match the vfx flames. Asset optimizing to render on limited hardware. Lighting. Maya and Mental Ray. 2008
Lighting and compositing of cg creature and scene into a footage for a Chinese TV series. Maya, Arnold, and Nuke. 2017
Lighting and compositing of cg creature and scene into a footage for a Chinese TV series. Maya, Arnold, and Nuke. 2017
Lighting of a cg creature for a stereo graphic feature film. Maya and Arnold. 2015
Lighting of a cg creature for a stereo graphic feature film. Maya and Arnold. 2015
Lighting of a cg bg for a stereo graphic feature film. Maya and Arnold. 2015
Lighting and comp for a stereo graphic feature film. Everything except the character is cg. Maya and Arnold. 2015
Lighting and comp for a stereo graphic feature film. Everything except the character is cg. Maya and Arnold. 2015
Lighting and comp for a stereo graphic feature film. Everything except the character is cg. Maya and Arnold. 2015
Lighting and comp for a stereo graphic feature film. Everything except the character is cg. Maya and Arnold. 2015
Lighting and comp for a stereo graphic feature film.. Maya and Arnold. 2015
Lighting and comp for a stereo graphic feature film. Everything except the character is cg. Maya and Arnold. 2015
Lighting and comp for a stereo graphic feature film. Maya and Arnold. 2015
Lighting and comp of cg birds for a stereo graphic feature film. Maya and Arnold. 2015
Lighting and comp of cg bird and seed for a stereo graphic feature film. Maya and Arnold. 2015
Lighting and comp of cg bird or a stereo graphic feature film. Maya and Arnold. 2015
Lighting test to integrate a 3d model into a photo. Maya, Mental Ray, and Nuke. 2010
Lighting test to integrate a 3d model into a photo. Maya, Mental Ray, and Nuke. 2010
Lighting test to integrate a 3d model into a photo. Maya, Mental Ray, and Nuke. 2010
3D Lighting
Published:

3D Lighting

Here is a collection of my 3d works. Mainly showing my lighting skills.

Published: