BATTLE MAGE
For this project I used mainly Zbrush and Maya for modeling e retopology, Substance Painter for textures and final compositing with Photoshop. Hope you like it, cheers!!
Raw Render Image
Final Compositing Image
Render Elements (Passes)
ZBrush Model Sculpt

                                            David Ardinaryas character concept that I took as reference for my 3D version.
                                       https://www.artstation.com/david_lojaya

Battle mage
Published: