As a mechanical engineer, i use Solidworks quite a lot to test and design some boring mechanical stuff.
So to shake things up, i decide to create this project in order to explore Solidworks in depth and from different perspective.
The entire project is inspired by Greek mythology and focus on different points of view since each one of the elements were captured on a two-dimensional surface so as to give the right impression of their height, width, depth, and position in relation to each other when viewed from a particular point.
Furthermore to make it more challenging, all the illustrations (including textures) were made without any use of C4D, illustrator or even Photoshop. Instead I've used Photoview (PV 360) for rendering along with Adobe Capture and Adobe Color for color palette.
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