I have created a simple animation using Unity 3d and some free assets . Cinemachine for all the camera work. Timeline was used for animating just about everything. Post Processing Stack v2 was used from the very beginning to quickly establish the mood of the scenes. I also used some custom models from the asset store :
SF - Mothership Service Rooms v.1
https://assetstore.unity.com/packages...
3ds max for modeling and unwrapping the drone with simple animation
substance painter for texturing.
OBLIVION DRONE 166
Published:

OBLIVION DRONE 166

Published: