Orc bust based on Max Grecke concept art. My goal on that model was to learn all the process (Sculpt, Retopology, Uv's, Textures, LookDev, and Render) on my workflow. It was really hard for me, but with all the feedback from my co-workers, I get where I wanted. It was my first time using Substance Painter, Maya and Vray for a personal project.