![3d modeling Game Assets Gaming Marmoset Maya photoshop Render Substance Painter textureing Zbrush](https://mir-s3-cdn-cf.behance.net/project_modules/1400/aef5e7158318387.63890630514da.png)
Complete breakdown of concept art, low-poly model, sculpt, texture to final render.
![3d modeling Game Assets Gaming Marmoset Maya photoshop Render Substance Painter textureing Zbrush](https://mir-s3-cdn-cf.behance.net/project_modules/1400/1ef087158318387.63890630567c9.png)
MOOD-BOARD - This is my Mood-Board for this project, but in my plan, i want to explore and recreate new concept art for my model.
![3d modeling Game Assets Gaming Marmoset Maya photoshop Render Substance Painter textureing Zbrush](https://mir-s3-cdn-cf.behance.net/project_modules/1400/486766158318387.6389063055a2f.png)
Concept art sketch, drawing, digital painting done in photoshop.
![3d modeling Game Assets Gaming Marmoset Maya photoshop Render Substance Painter textureing Zbrush](https://mir-s3-cdn-cf.behance.net/project_modules/1400/5d94d7158318387.6389063053ee9.png)
Modeling, from the final concept.
![3d modeling Game Assets Gaming Marmoset Maya photoshop Render Substance Painter textureing Zbrush](https://mir-s3-cdn-cf.behance.net/project_modules/1400/fe9d70158318387.638906305bb18.png)
Low-poly model done in maya .
![3d modeling Game Assets Gaming Marmoset Maya photoshop Render Substance Painter textureing Zbrush](https://mir-s3-cdn-cf.behance.net/project_modules/1400/c6d1b5158318387.6389063059f9d.png)
High-poly model done in zbrush .
![3d modeling Game Assets Gaming Marmoset Maya photoshop Render Substance Painter textureing Zbrush](https://mir-s3-cdn-cf.behance.net/project_modules/1400/3138a5158318387.6389063054c9e.png)
Breakdown of this final texture, used 1*4096px Texture map, base color, roughness map, normal map and metallic map .
![3d modeling Game Assets Gaming Marmoset Maya photoshop Render Substance Painter textureing Zbrush](https://mir-s3-cdn-cf.behance.net/project_modules/1400/c4bf26158318387.6389063053149.png)
Wire-Frame & Ambientocclusion
![3d modeling Game Assets Gaming Marmoset Maya photoshop Render Substance Painter textureing Zbrush](https://mir-s3-cdn-cf.behance.net/project_modules/1400/fffb35158318387.63890630590f3.png)
Maps
![3d modeling Game Assets Gaming Marmoset Maya photoshop Render Substance Painter textureing Zbrush](https://mir-s3-cdn-cf.behance.net/project_modules/1400/a87ad2158318387.6389063057571.png)
only use Substance painter and library material and customized alphs, mask and defult HDRI lighting.
![3d modeling Game Assets Gaming Marmoset Maya photoshop Render Substance Painter textureing Zbrush](https://mir-s3-cdn-cf.behance.net/project_modules/1400/637b8c158318387.6389063052356.png)
real-time render done in marmoset.
![3d modeling Game Assets Gaming Marmoset Maya photoshop Render Substance Painter textureing Zbrush](https://mir-s3-cdn-cf.behance.net/project_modules/1400/19dca8158318387.638906305ad63.png)
![3d modeling Game Assets Gaming Marmoset Maya photoshop Render Substance Painter textureing Zbrush](https://mir-s3-cdn-cf.behance.net/project_modules/1400/94f3d7158318387.6389063058310.png)
I hope you like it !